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In this class we discuss "beyond-the-desktop" interfaces, where visualization and interaction take place in the environment of the user, rather than through the traditional screen, mouse and keyboard. In particular, we cover the topic of: (i) mixed reality and augmented reality systems, which visually mix real and virtual objects; and that of (ii) tangible interaction, which moves interaction with online information to the objects around us and to the physical environment. We present a combination of techniques and devices to help augment the environment, such as spatial tracking and 3D visualization, mobile phones, glasses, hand-held projectors, etc. And a number of approaches to interacting with the environment that exploit the characteristics of physical objects or physical space, such as work on tangible objects, augmented paper, ambient displays, on-body interaction, interaction with large surfaces such as walls and tables, ubiquitous computing, etc.
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Année: 25/26
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